// DevStudioUIDemo.h : main header file for the DEVSTUDIOUIDEMO application
//

#if !defined(AFX_DEVSTUDIOUIDEMO_H__A70BFFA6_2939_11D3_873E_000000000000__INCLUDED_)
#define AFX_DEVSTUDIOUIDEMO_H__A70BFFA6_2939_11D3_873E_000000000000__INCLUDED_

#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000

#ifndef __AFXWIN_H__
	#error include 'stdafx.h' before including this file for PCH
#endif

#include "resource.h"       // main symbols

/////////////////////////////////////////////////////////////////////////////
// CDevStudioUIDemoApp:
// See DevStudioUIDemo.cpp for the implementation of this class
//

class CMainFrame;
class CDevStudioUIDemoApp : public CWinApp
{
public:
	CDevStudioUIDemoApp();

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CDevStudioUIDemoApp)
	public:
	virtual BOOL InitInstance();
	//}}AFX_VIRTUAL

	CSingleDocTemplate* m_pClassDocTemplate;
	CSingleDocTemplate* m_pResourceDocTemplate;
	CSingleDocTemplate* m_pFileDocTemplate;

// Implementation
	CMainFrame* m_pMainFrame;
	//{{AFX_MSG(CDevStudioUIDemoApp)
	afx_msg void OnAppAbout();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

extern CDevStudioUIDemoApp theApp;

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_DEVSTUDIOUIDEMO_H__A70BFFA6_2939_11D3_873E_000000000000__INCLUDED_)
